Team Elysium proudly presents Fortuna! Having traveled from ancient Greece to Italy, smashers from Europe must now face off in front of the Roman god of fortune and misfortune: Fortuna! Have you got what it takes to prove your worth?
Our cap will be the same as for Elysium, namely a 160 man cap. Entry fee will be the same as for the first Elysium: Venue fee early: €8 Venue fee late: €12 Per event: €8
Schedule: Venue open: 11:00 Start Doubles: 11:30 Start Singles: 14:30 End of the event: 22:00 at the latest.
The events available will again be Smash 4 Singles and Doubles.
Additional info: There are 3 supermarkets (Plus, Jumbo & Lidl), a snackbar and a Domino's Pizza at walking distance from the venue. The venue also serves foods / drinks at reasonable prices.
AttendeesView All 117 Attendees
Kerkenbosplaats 1, 5043 RX Tilburg, Nederland
Using public transport: take the train to station 'Tilburg-Reeshof'. From there take the bus to 'Winkelcentrum Heyhoef' By car: Navigate to 'Kerkenbosplaats 2' in Tilburg, there are plenty of free parking spots next to the venue.
-6 minute timer.
-Items are set to “off”.
-The entirety of top 32 for Singles will be BO5, the rest of the tournament will be BO3. -Doubles will only have BO5 winner’s, loser’s and grand finals and will be 3 stocks.
-You are responsible for your own controls and name tag. Always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controls, it must be agreed upon by both parties.
-If you use a controller that is not the standard wired GameCube controller, make sure you do not remain synced to a system and interfere with following matches. It is recommended to remove batteries whenever possible. Note that you are likely to be reprimanded if your controller of choice hinders the tournament.
-Custom moves are banned except for Miis.
-All equipment is banned.
-Miis are legal with their default properties and all movesets. You have a maximum of 2 minutes to set up a Mii. No further customization (outfit and gear) is allowed. The opponent has the right to have the chosen custom moves demonstrated to them in a button test. This must be respected by the Mii player. Timelimit for this is 2 minutes max. Blind pick is mandatory! The Mii player must specify which moves he or she will use.
-All DLC is legal.
-Pausing should be turned off. In the event pause is on and is pressed during a tournament match, whether by accident or on purpose, the opponent can demand that the perpetrating player forfeit their stock.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects. The Bowser Jr. Clown Car Glitch is an exception to this rule.
-Bowser Jr. Clown Car Glitch: The glitch is recognizable by teleports and changes in animations and hitboxes on Bowser Jr.'s end. If it happens, players are to restart the match and get as close as possible to the same stocks and percentage as they had when it happened.
-Coaching is not allowed during the entirety of a set.
-In any case or event the TO’s decision is absolute.
-Set Format (In Order of Procedure)
Opponents choose their characters for the first match *
Opponents start the stage striking procedure
The first game is played, using the stage chosen during step 2
The winner of the previous match is allowed to ban two stages (For Doubles this is also the case.)
The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List, taking no more than 2 minutes
The winner of the previous match chooses their character, taking no more than 2 minutes
The loser of the previous match chooses their character, taking no more than 2 minutes
Repeat steps 4-7 for all proceeding matches
*Double blind character selection may be called for the first match.
*Double only: Cloud has been banned from play.
Any games ending in time running out should always be decided by stock and then percentage. The Sudden Death is not to be played under any circumstances. If percentages are the same or both players die simultaneously, there will be a 1 stock, 3 minutes, same characters, same stage overtime. When a suicide move ends the match (such as Bowser’s Koopa Klaw or Ganondorf’s forward+B), the game’s verdict should always be honored. This means that if the game goes to Sudden Death rather than a victory screen, it is a tie and the 1-stock rematch will have to be played.
Life Stealing is allowed.
Set team attack to ON.
Town and City
Omegas (except Gamer, Castle Siege and Umbra)
For this event, Cloud is banned from doubles.
Payouts for Doubles will be 60/30/10, for Singles Top 8 Will be paid out.