AttendeesView All 27 Attendees
Japan, 〒901-2227 Okinawa Prefecture, Ginowan, Uchidomari, 558−18, 宜野湾ベイサイド情報センター
This will be held on the second floor of the Gwave building. Gwave offers parking or you can use one of many free parking near the venue. (Gwave is next to the Convention City San-E and Round 1)
SUPER SMASH BROS MELEE
Game Settings: 4 Stock, 8 Minute Time Limit, No Items, Pause Disabled, 2/3 Games, Quarterfinals and onwards: 3/5 Games.
Starter stages: Yoshi’s Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land. Counter-pick stages: Pokemon Stadium.
Wobbling is legal. Freezing and infinite stalling are not legal.
First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order. Winning player is not locked into the same character for the next match, but has to pick before loser selects character. Following stages decided by winner banning one stage from all stages and then loser choosing.
Any matches that are best of five, there are no stage bans. You may not choose a stage you have already won on unless mutually agreed to.
SUPER SMASH BROS FOR WIIU
Game Settings: 2 Stock, 6 Minute Time Limit, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games Mii Fighters On (1-1-1-1 Default Miis)
Starter Stages: Battlefield (Miiverse), Final Destination, Lylat Cruise, Smashville, Town & City
Counterpick Stages: Dream Land 64, Duck Hunt. First stage is decided by (Rock Paper Scissors) best of 1. Winner strikes, then loser strikes twice, then winner. (1-2-2-1) Following stages decided by winner banning one stage from all stages and then loser choosing. Winning player is not locked into the same character for the next match, but has to pick before loser selects character. You may not choose a stage you have already won on unless mutually agreed to. You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss. Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner.
There will be no loading anything on to the tournament consoles.