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Stream.me Brawlhalla Legend Series (US)
Tournament
Stream.me Brawlhalla Legend Series (US)
04/22/2017 - 05/06/2017Online

The Legend Series is the first of many events directly produced from the Stream.me studios as well as being a part of the official Brawlhalla Circuit with total of $6,000 in prizes! The event includes four online tournaments: 1v1 & 2v2 for both US & EU regions.

The tournament will be streamed at https://www.stream.me/legendseries

Important Note

Participants are not allowed to stream the event on any streaming platform other than stream.me, players who break this rule will be subject to disqualification.

TIMES

The US 1v1 Bracket will begin on Saturday, April 22nd, 1pm CDT

The US 2v2 Bracket will begin on Saturday, May 6th, 1pm CDT

Please click the links above for automatic time zone conversion

  • 04/22/2017 - 05/06/2017
  • United States
  • Brawlhalla Singles, Brawlhalla 2v2
  • 2222 Attendees
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    Attendees

    undefinedSTTP WILSON
    STTP WILSON
    Robert McKelvey
    undefinedLil Capped
    Lil Capped
    Brandon Anderson
    undefinedIsidroo
    FlashPoint Isidroo
    sergio benitez
    undefinedBlood Diamond
    FP Blood Diamond
    Arin eisagholian
    undefinedDoubleDime
    TUX DoubleDime
    Giovanni D'Onofrio
    undefinedT1FF4NY
    Scythe T1FF4NY
    Tiffany Chloey Einstein
    undefinedwrenchd
    Fable wrenchd
    Zach Gundersen
    undefinedPhazon
    MnT Phazon
    Vincent Riese
    undefinedithrowow
    StDx ithrowow
    Andrew Lim
    undefinedCosolix
    EO Cosolix
    Cole B.
    undefinednoeL
    SSG noeL
    Noel Rosario
    896 attendees

    Contact Info

    Tournament Admins
    undefinedAntipop
    BL Antipop
    Garrett Fosmer
    NY
    undefinedCassidy
    BL Cassidy
    Rory King
    PA
    undefinedSloshula
    BMG Sloshula
    Josh Kenneth
    undefinedDucXPham
    DucXPham
    Duc Pham
    TX
    undefinedSparky878
    Sparky878
    Michael Rahaim
    TX
    undefinedwhitesheepie
    whitesheepie
    Uyen-Anh Dang
    TX
    undefinedStickySoul
    BL StickySoul
    Alexander L.
    undefinedExpired
    BL Expired
    Jack M.
    undefined1cePingu
    1cePingu
    undefinedFoda
    Foda
    David Kisich
    GA

    Rules

    Terminology

    • A “game” is defined as the instance of combat where the outcome is determined by a team/player losing all their stocks.
    • A “set” is defined as the best-of-3 or best-of-5 games that is played until a team/player has won a majority of the set. (Multiple sets are only played in the case of the lower seed team/player winning a set in the Grand Finals.)
    • A “match” is defined as the set or collection of sets wherein a team/player has officially lost and the winning team/player advances to the next round of the Tournament.

    General

    • A team/player may not forfeit a match. Forfeiting a match will result in punitive measures to be determined by Tournament Administration, including the loss of any prizes that team/player may have otherwise been entitled to.
    • If a team/player fails to show up for a match they were scheduled for, they will be subject to punitive measures to be determined by Tournament Administration, including the loss of any prize money that team/player may have otherwise been entitled to.
    • If a team is otherwise disqualified for any reason, they will be subject to punitive measures to be determined by Tournament Administration, including the loss of any prize money that team/player may have otherwise been entitled to.
    • Players competing in the Brawlhalla Circuit are not allowed to play on another player's Steam account for any reason.
    • Winners Finals, Losers Finals, and Grand Finals are best-of-5; all other matches are best-of-3.

    In Game Settings

    You can automatically set all the correct lobby settings by clicking the "Lobby" tab in settings and selecting the Circuit 1v1 or Circuit 2v2 button.

    Tournament Lobby

    Every 2v2 game must be created with the following Game Rules:

    • Game Mode: Stock
    • Teams: On
    • Team Damage: On
    • Lives: 3
    • Match Time: 8:00
    • Gadgets: Off
    • Test Features: Off
    • Map Set: 2v2

    Every 1v1 game must be created with the following Game Rules:

    • Game Mode: Stock
    • Teams: Off
    • Lives: 3
    • Match Time: 8:00
    • Gadgets: Off
    • Test Features: Off
    • Map Set: 1v1

    Every game must be created with the following Lobby Settings:

    • Region: US-East (for US tournaments), Europe (for EU tournaments)
    • Friends: Off
    • Clanmates: Off
    • Room Number: On
    • Room Type: Custom
    • Max Players: 4 (2v2), 2 (1v1)
    • Map Choosing: Tournament Striking
    • Blind Pick: Off

    Legend/Stance Locking

    • On the first game of any set, the lower seed player(s) must lock in their Legend(s) and Stance before the higher seed player(s) is required to. In every other game of a set, the winning player(s) of the previous game must lock in their Legend(s) and Stance before the losing player(s) is required to.
    • After both teams are locked in, the lobby can move forward and map striking begins.
    • On the first game of any set, the higher seed team/player must strike all but three stages from the map pool. The lower seed team may then choose from the remaining three stages by striking two.
    • Every game afterward within the set, the losing team/player of the previous game must strike all but three stages from the map pool. The winning team of the previous game may then choose from the remaining three stages by striking two.

    Stoppage of Time / Interruption of Game

    • If a player has an unforeseen issue preventing them from starting their next match, they may have up to 5 minutes within their set to correct the issue and start their match. After 5 minutes, it is up to the discretion of the Tournament Administration whether or not the offending team/player will forfeit their match or if additional time will be given for the team/player to correct their issue.
    • If the game has loaded and begun and a player has an unforeseen issue preventing them from competing in the game within the first 10 seconds of the game, they may suicide 3 times to prematurely terminate the game and correct their issue. As stated above, they will have 5 minutes within the entire set to correct these issues.

    Player Behavior

    • Each player must display well-mannered behavior throughout the entire duration of the tournament. This includes before, during, and after competitions. Good behavior is expected in all public areas of interaction which include but are not limited to Twitch, Twitter, Facebook, and the in-game Brawlhalla client.
    • Poor or negative behavior towards tournament staff, sponsors, or other players is unacceptable and punitive measures will be taken on a case by case basis as determined by the tournament organizer.
    • Cheating is strictly prohibited. Any players found cheating are subject to removal from all official Brawlhalla tournaments.
    • If any player is found using any cheat during competitive play, all games that were affected will be subject to forfeiture and other potential penalties.
    • Intentionally losing a game, collusion, or any other action of a similar or reprehensible nature will not be tolerated.
    • Each player must use their best efforts to compete in a sportsmanlike manner at all times.
    • Tournament Administration has the right to deem any name, tag, or clan name inappropriate. If any name or tag (including clans) is flagged as inappropriate, teams or players may be denied registration, disqualified, or required to change it appropriately in order to continue.
    • Additional content may be required out of players by Tournament Administration, which all players must make themselves available throughout the entire duration of the tournament for.

    Prizing

    Prize Breakdown:

    • NA 1v1 - $1500
    • EU 1v1 - $1500
    • NA 2v2 - $1500
    • EU 2v2 - $1500

    Per Event:

    • 1st | 200 CP / $750
    • 2nd | 120 CP / $300
    • 3rd | 80 CP / $180
    • 4th | 40 CP / $90
    • 5/6 | 30 CP / $60
    • 7/8 | 20 CP / $30
    • 9-16 | 12 CP
    • 17-32 | 8 CP