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Summary

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Prize: TBD

Rule type: Card draw based on (https://ddrdraw.surge.sh/)

Qualifiers:

Tsugaru Expert 12

The Island Song Challenge 13

EX score based, submit screenshot of score at results screen. Same set not necessary.

On site qualifiers will end at 12PM, tournament begins at 12:30 PM

Send results to TrickOrBeats@RhythmCoreGaming.com

Tournament Format:

First round is single song double elim for time constraint (if player entry exceeds 32 man)

Each round afterwards is double elimination

Round 1 spread: Level 12 - 14 (weight setting 3, 4, 3)

Round 2 spread: Level 13 - 16 (weight setting 1, 3, 3, 1)

Round 3 spread: Level 13 - 17 (weight setting 2, 3, 5, 5, 3)

Round 4 onward spread: 14 - 18 (weight setting 3, 5, 5, 5, 3)

General Ruleset:

EX Scoring will be used

Higher seed chooses pad or veto order, lower seed gets other choice.

Tie results in TO card draw of one song

If card draw set includes a song from the BEMANI SUMMER GREETINGS or more recent, a player can veto the set. Player MUST be informed without seeing the set. Songs include but not limited to:

Life is Beautiful

Puberty Dysthymia

Rejoin

Super Summer Sale

風鈴花火

星座が恋した瞬間を。

Prey

Turn mods allowed

Any pad issues and arbitration MUST be called during your song. TOs will keep a close eye in case of persisting issues. IF no observable issues arise for the rest of the match, the tournament will resume. If pad issues interfere with a match’s results, a rematch of the same song with both players switching sides may be allowed at TO’s discretion.

Rematches will only be allowed if the EX score difference is within 0-10 EX points and there is an obvious pad issue. Once the next song is selected, the previous song’s results are recorded. No retroactive arbitration is allowed. Highest EX score wins.

Players MUST play through their song. Pretending to fail out will result in an automatic LOSS for the song. TO is allowed to call the end of the song early if a player stops playing midway. But if they’re about to set a WR just let them do it, it’s kinda hype.


Rule Adjustment:

The weight for Round 4 and beyond will be as follows:

Level 14 - 18, weight configuration (2, 5, 5, 5, 3).


Rule Option 1:

Beginning at Round 4, I will ask players (before drawing) if they want to allow 19s in the card draw. This WILL NOT guarantee a 19. The weight distribution configuration will be as follows.

Level 14 - 19, weight configuration (1, 5, 5, 5, 4, 3)

This is intended for players who want a more challenging set. BOTH players must agree to this option.


Rule Option 2:

I intend on doing rounds based on groups of players. Think of this as "pools". Players of a group will not be able to go anywhere and hold up the tournament until their match is done. If I call you up for your match and you do not show up by the time the next group match ends, you will have automatically lost your match.

~

So for example: Group A can NOT leave DDR until their match is done. If a player does NOT show up by the time Group B finishes, that player will have lost their match.

IF YOU KNOW YOU ARE GOING TO BE BUSY DURING TRICK OR BEATS, YOU HAVE THE OPTION OF PRIORITY MATCHING. Priority matching is reserved for players who are attending multiple ToB events/games.

Exemptions will be handled by a case to case basis, but generally I will not be accommodating unless you have an emergency or you're transporting other entrants from the train station. GETTING FOOD IS NOT AN EMERGENCY.