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Summary

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Seeds are determined based on the total score of both qualifiers (additive).

The tournament will use a double elimination bracket.

Bar use is allowed at all times.

The following mods are forced: HJ, BGA DARK

Any other mods may be used that don’t interfere with the other player’s playfield. No Swords.

Each round will be played using the card draw system. 5 songs in the selected level range will be generated, and each player will veto one song. The remaining 3 songs will be played in the order they are listed (unless the players agree on a different order)

All matches for Top 8 and later will exclusively use Doubles songs. All prior matches will exclusively use Singles songs.

The final match (Grand Finals) will consist of 5 songs, with each player alternating song picks. If necessary, the final song will be random, with a 3 song-set generated and each player vetoing one song.

For doubles, each player will alternate going first (ex. If Player A plays first for song 1, Player B will play first for song 2, and Player A will go first again for the tiebreaker)

The higher seed will either be able to choose one of the following three options. The lower seed will get to choose from the remaining two, with the 3rd going to the higher seed.

Pad side (for singles) or play order (for doubles)

Song veto order (1st or 2nd)

Song protection order (1st or 2nd)

For Grand Finals:

Play order

Pick order

Song veto order

Machine score will be used to determine the winner of each song. Only arcade charts will be used (no full songs, remixes, shortcuts)

** Qualifiers **

U Got 2 Know S17 HJ

Allegro Piu Mosso S16 HJ

Send results to TrickOrBeats@RhythmCoreGaming.com